I wonder what game inspired you and the developers making this such as Zombie Ate My Neighbors, Heiankyo Alien (I don't know if that counts if there is a burying enemy alive mechanic or not), ect.?
I'm looking forward to this game.
Come visit my site, I-Mockery.com. If you don't, your life will never get any better.
Age 47, Male
Webmaster / Bastard
No thanks
Los Angeles
Joined on 1/20/01
I wonder what game inspired you and the developers making this such as Zombie Ate My Neighbors, Heiankyo Alien (I don't know if that counts if there is a burying enemy alive mechanic or not), ect.?
I'm looking forward to this game.
Zombies Ate My Neighbors was definitely one of our inspirations for the game. Always loved the colorful visuals and the fun enemies in it!
As for burying enemies alive, they're already undead, and some emerge from graves, so you're primarily smacking them to smithereens with your trusty shovel. ;) The digging in the game is for finding body parts and other useful things, rather than making enemies fall into the holes (as was the case with Heianko Alien).
Congrats Rog! Onward to victory!
Thanks a lot, Nick!
Kudos! Look forward to seeing the full game. :D
Much appreciated! Excited for people to play it!
Phronemophobia
There better not be no 12 or 15 of those damned trading cards, either. They're a pain in the ass to collect. Costly, too, in some cases.
Mockery
Nah, only huge games have 10-16 trading cards or so. We'll likely have 5 or 6 of 'em at most.